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Title: Game Design Competition Entry!

Audio by gamecomp from London | in games, production, sound

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Entry to the Game Design Competition by Sophia who attended a FREE workshop at Â鶹¹ÙÍøÊ×Ò³Èë¿Ú Blast on tour in London. Sophia says "B / C modem and/or movement, A breath How I came up with my ideas for each sound: I thought that the stomping sound would of sounded like a soot of armer, for the modem I thought it would sound micanical and alien( like the radio fonic workshop type of noise) How you made the sound: I recoded someone stamping on metal and then on rallings that were on the floor Why your sound effects are right for the character of the Krulius: Because Krulius is very melalic and is a cyborgy alien and very out of spacey What makes you think the design suits the audience for The Sarah Jane Adventures: It is quite a scary alien and the a audience are children and youth and they would find it quite a formidable foe for Sarah Jane !!! (I like the alien design alot any way)"

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