Â鶹¹ÙÍøÊ×Ò³Èë¿Ú

Blast
get creative

Title: Game Design Competition Entry!

Audio by gamecomp from London | in games, production, sound

Missing Video or Audio Content?

In order to see this content in your browser you need to have both JavaScript enabled and Flash installed.

Note: it may not be possible to install Flash for some browsers on some mobile devices.

Please read the following articles on Â鶹¹ÙÍøÊ×Ò³Èë¿Ú Webwise:

User rating

No ratings have been submitted

Entry to the Game Design Competition by Sol who attended a FREE workshop at Â鶹¹ÙÍøÊ×Ò³Èë¿Ú Blast on tour in London. Sol says "A breathing, B movement, bio digital converter we just tested everything we thought might sound good, then recorded them if they did.The metal railings we knew would sound like footsteps and dashing along the railings just turned out well. But hissing was pretty obvious. i think they work because he is a very metallic character and he moves calmly. he is a classic enemy or bad guy who straight away sounds bad and scary."

Comments

There have been no comments made here yet.

Â鶹¹ÙÍøÊ×Ò³Èë¿Ú iD

Â鶹¹ÙÍøÊ×Ò³Èë¿Ú navigation

Â鶹¹ÙÍøÊ×Ò³Èë¿Ú © 2014 The Â鶹¹ÙÍøÊ×Ò³Èë¿Ú is not responsible for the content of external sites. Read more.

This page is best viewed in an up-to-date web browser with style sheets (CSS) enabled. While you will be able to view the content of this page in your current browser, you will not be able to get the full visual experience. Please consider upgrading your browser software or enabling style sheets (CSS) if you are able to do so.