Â鶹¹ÙÍøÊ×Ò³Èë¿Ú

Blast
get creative

Title: Game Design Competition Entry!

Audio by gamecomp from London | in games, production, sound

Missing Video or Audio Content?

In order to see this content in your browser you need to have both JavaScript enabled and Flash installed.

Note: it may not be possible to install Flash for some browsers on some mobile devices.

Please read the following articles on Â鶹¹ÙÍøÊ×Ò³Èë¿Ú Webwise:

User rating

No ratings have been submitted

Entry to the Game Design Competition by Rose who attended a FREE workshop at Â鶹¹ÙÍøÊ×Ò³Èë¿Ú Blast on tour in London. Rose says "C walking, A breathing, B modem I wanted the bio-converter to sound electronic, and out of this world. It was hard to find the right effect but I think I did it in the end. I wanted the breathing to sound a bit metallic. Since he is in a mask I thought his breath would sound a bit metallic as it came through his metal mask. His footsteps should sound big and clumpy I thought, as he is wearing big heavy boots. I didn’t think it would sound right if his footsteps were light and soft, since he looks about 6ft. Over all I think I did a pretty good job of the sounds in the time space that we had."

Comments

There have been no comments made here yet.

Â鶹¹ÙÍøÊ×Ò³Èë¿Ú iD

Â鶹¹ÙÍøÊ×Ò³Èë¿Ú navigation

Â鶹¹ÙÍøÊ×Ò³Èë¿Ú © 2014 The Â鶹¹ÙÍøÊ×Ò³Èë¿Ú is not responsible for the content of external sites. Read more.

This page is best viewed in an up-to-date web browser with style sheets (CSS) enabled. While you will be able to view the content of this page in your current browser, you will not be able to get the full visual experience. Please consider upgrading your browser software or enabling style sheets (CSS) if you are able to do so.