15/52 The Line draws a scary thing to frighten Dipdap. (R)
16/52 The Line draws a bus. Dipdap has quite an adventure trying to catch it. (R)
17/52 The Line draws Dipdap a key. He uses it to wind up clockwork objects. (R)
18/52 Dipdap tries to soothe a baby, but the Line keeps drawing noisy objects. (R)