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Video summary

Beano's Mike ('Director of Mischief') and Ed (Artist) demonstrate how to create your own comic character.

They begin by using a 'brain cloud' to explore a character's personality and interests, before drawing their character using a stick person shape as a guide. It doesn鈥檛 have to be a stick person of course; it could be a stick alien, a stick animal, a stick creature, a stick anything!

Once a stick base is established, Mike and Ed explore various head shapes, before adding eyes and eyebrows to show emotion.

Throughout the video, Mike and Ed encourage pupils to add details to explore their character further and create a more developed character.

Finally, they explore onomatopoeia, alliteration and rhyme to create a list of potential names for their character. Pupils learn that the best character names reveal backstory, personality and talent - an example being the Beano character 鈥楤illy Whizz鈥.

This short film is from the 麻豆官网首页入口 Teach collection Beano: How to create a comic.

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Teacher Notes

Task: Brain Cloud

In this task, pupils are encouraged to ask their characters questions, which they then answer to create a thought bubble. Provide your children with a thought bubble.

  • Start by coming up with a list of questions as a class, e.g. 鈥榃hat is your favourite food?鈥, 鈥楧o you have any hobbies?鈥, 鈥楧o you have any bad habits?
  • Model how to record answers in your thought bubble, e.g. 鈥淚 like cheese!鈥, 鈥淚 pick my nose鈥 (see video). Encourage children to come up with a range of funny/silly answers and share ideas as a class.
    • (PDF 1.1MB)

Ideas for differentiation:

  • You might provide younger pupils with a list of questions to answer or challenge older children to explore deeper aspects of character, which can then be shown through their drawings in parts 2 and 3.
  • This could also be extended into a writing opportunity. Younger pupils might record using simple sentences and conjunctions (because, and so), whereas older children could use a range of conjunctions to explain their ideas. Pupils in Upper Key Stage 2 could be encouraged to use sophisticated vocabulary and punctuations e.g. semicolons and brackets/dashes for parenthesis.

Task: Stick Person

In this task, pupils create their character, using a stick person as a guide.

  • Model how to draw a simple stick person before children draw their own.
  • Add details such as hair, clothes and accessories. Encourage pupils to be creative with the accessories they add. Could they add accessories which are important or special to them?

Ideas for differentiation:

  • You might provide younger children with a blank stick person to add detail to.
    • (PDF 1.1MB)

Task: Detailed Character

In this task, pupils add detail to their stick character through exploring head shape and facial features.

  • First, model choosing a head shape (circle, triangle, square, even a fried egg!). Encourage pupils to be as creative as possible.
  • Next, choose an eye shape. Encourage pupils to use their eye shape to show emotion e.g. angry eyes, sad eyes. Remember to leave space for the eyebrows.
  • Then, children 鈥榩ick a nose鈥 using letters of the alphabet and a mouth using emojis as inspiration. Encourage pupils to make the expression they want to create before drawing, the sillier the better.
  • Finally, pupils can explore adding further detail using different media, for example, charcoal, paint or even clay.

Ideas for differentiation:

  • You might provide a head shape for less confident artists, or support with drawing when completing the task. Pupils who are more confident should be encouraged to explore a range of different head shapes and facial expressions, before choosing their favourite.
    • (PDF 1.2MB)

Task: Name your creation

In this task, pupils explore a range of techniques before coming up with a name for their character.

  • Present pupils with a range of names from the Beano e.g. 鈥楻oger the Dodger鈥, 鈥楤illy Whizz鈥, 鈥楧esperate Dan鈥 and 鈥楧ennis the Menace鈥. What do these names tell us about the characters? Why do they make effective names? Reveal that they explore backstory, personality and/or talent.
  • Explore onomatopoeia and alliteration as a class. What do these terms mean? How can we use them to create names?
  • Next, explore 鈥楻oger the Dodger鈥 and 鈥楧ennis the Menace鈥. What technique has been used here? Can we come up with our own?
  • Come up with a list of examples as a class e.g. 鈥榃endy Whoosh鈥, 鈥楽illy Sarah鈥, 鈥楳ean Mark.鈥
  • Encourage children to use one from the list already created or come up with their own to name their character.

Ideas for differentiation:

  • Younger children might stick to adding adjectives, or using alliteration as a challenge. Older children should be encouraged to use onomatopoeia or rhymes.

. (PDF, 728KB)

This series is suitable for teaching English and Art and Design/Expressive Arts at Key Stage 2, 2nd Level, and Progression steps 2 and 3 across the UK.

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