Numberjacks Series 2 Episodes Episode guide
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Hundreds and Thousands
20/20 6 flies out to stop the Numbertaker, who is taking tens, hundreds and thousands.
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More Ways Than One
19/20 The Puzzler traps 8 in his bubble.
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Interesting Times
18/20 6 flies out and must stop night time things happening in the daytime.
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Interesting Times
18/20 Things go wrong with night-time things happening in the daytime. It's Spooky at work.
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Fraction Fiction
17/20 In the cosy room, 3 and 4 argue over entertaining 5's buddy blocks.
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The Dreaded Lurgi
16/20 6 and 4 both come down with the dreaded lurgi.
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Areas of Concern
15/20 In the gym, 6 and his buddy tiles are making patterns on the floor and flying around.
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A Different Sort
14/20 In the Cosy Room, 0 and 1 are failing to help 3 sort her beautiful things into groups.
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Matchmaking
13/20 Numberjack 1 plays tricks on Numberjack 4, always making the seesaw unbalanced.
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A Circle at Both Ends
12/20 Number 5 has to fly out when a boy has trouble with his chalks.
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A Close Thing
11/20 A girl can't get near to her teddy, and grown-ups need help with things being too close.
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Half Time
10/20 4 flies out and discovers that the Numbertaker is halving the number of things.
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A Record in the Charts
9/20 Number 4 flies out to defeat the Puzzler.
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Carry On Counting
8/20 Number 6 flies out to battle with the Problem Blob.
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Think Again
7/20 Numbers 4 and 3 are in the gym when 5 discovers that Spooky Spoon is causing trouble.
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Measured Response
6/20 Things are changing length, so the Numberjacks send Brain Gain to change them back.
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Did You Notice Anything?
5/20 The Numbertaker starts taking things, and then even people, away.
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Wee Three, Phone Home
4/20 The Puzzler causes a boy, a girl and some adults to repeat some silly movements.
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Very Shapely
3/20 6 discovers the Shape Japer is causing problems again, stretching things into new shapes.
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On the Move
2/20 The Problem Blob is at work again, so the Numberjacks send out Brain Gain to help.
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Ups and Downs
1/20 Spooky Spoon is turning things upside down, so 8 flies out to help.